Magnets
   
Probably the most elaborate way to cheat the players in the past was by installing four equally spaced, concealed electromagnets around the stationery bowl. This was used in conjunction with a ball containing a steel core. By activating the magnetic force, a ball could be repelled off the upper race, or ball track and sent down, a little earlier than gravity would dictate, toward the spinning rotor.

By pressing a hidden button (thus completing the circuit to the magnets at the appropriate time) a skilled dealer could force the ball drop-off and anticipate a rendezvous with a particular sector of the slowly spinning rotor. The dealer, having sufficiently memorized the wheel layout, could observe the betting layout, target a sparsely wagered sector on the rotor and competently steer the ball away from the heavily bet numbers.

Another method includes using a rotor where certain pockets have been magnetized. Here, a ball with a steel core is spun and allowed to break naturally from the upper track. As it spirals towards the rotor, it is attracted to the magnetized pockets. Because the rotor is a moving component, it is difficult to devise a way to toggle the charge on and off, so the pockets must be pre-selected and magnetized. If no one had bet on the magnetized numbers, then the dealer would use the steel-cored ball, knowing it would be attracted to these pockets. If there were sufficient action on the magnetized numbers, then the dealer would simply switch back to a regular roulette ball and let the 5.26 percent edge take effect.
     
   
     
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