There are many differences
between blackjack and gumball. but let's stay with our
gumball example a little longer to demonstrate two additional
concepts: the “pivot” and the "IRC." Though
ultra-simple, the 'gumball count system has a fairly serious
drawback. While we always know when we have an advantage
we often have little in formation about how great (or
small) it is. For example, a running count equal to the
key count of +1 could occur with 1 white and 0 black balls
remaining (an expectation of +100°Io), or with 10
white and 9 black balls left (an expectation of "only"
+5.26%).
Indeed, for the game starting with 10 white and 10 black
gumballs, the only time we have a precise handle on the
expectation is when the running count is exactly 0. At
this point, we know our expectation is precisely 0%. We
may therefore define the pivot point as the count at which
we have reliable information about our expectation. The
pivot point is important because, later, we will base
betting strategies on this gauge of our expectation.
To further illustrate this effect, let's alter the initial
conditions. Instead of 10 white and 10 black, let's assume
that there are initially 20 white, 24 black, and 8 yellow
gumballs. We can still use our counting system (black
= +l, white = -l, yellow = 0) to track the game. But if
we start at a count of zero, we no longer have the advantage
when the count is just slightly greater than zero. It's
easy to see why. If a black ball comes out, our count
is +l. However, we are still at a disadvantage in the
game since 23 losing black balls remain, compared to only
20 winning white balls (remember, the 8 yellow balls don't
matter).